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Monthly Archives: October 2013
A Simulated Retrospective, Part 1: Pirates
Welcome to a Higher Level Gamer Critical Retrospective! Retrospectives can take many forms: some focus on a single franchise while others take a more expansive approach. For these retrospectives, I’ll be taking the latter approach. These retrospectives aren’t meant to … Continue reading
Posted in Critical Retrospectives, Erik Bigras
Tagged Assassin's Creed 4, Black Flag, Bruno Latour, Edward Saïd, Errol Flynn, Feminism, Game Mechanics, Gender, Higher Level Gamer Critical Retrospective, Hollywood pirates, Open World, Pirate simulation, Pirates!, Sandbox, Sea Dogs, Sid Meier's Pirates!, Simulations, Thomas Hobbes, Uncharted Waters, Video Game History, Video games
4 Comments
360 No Scope Corny Shoot: The 7th Generation of Games
By Gaines So, Critical-distance.com does a segment called Blogs of the Round Table (BoRT), which I like because it often pulls the occasionally disparate communities of video games bloggers together around a single topic, building the community, and it has … Continue reading
Posted in Criticism, Gaines Hubbell
Tagged 7th Generation, Blogs of the Round Table, BoRT, Dubstep, Gaines Hubbell, Indie games, Mass Effect, Mass Effect 3, Nintendo DS, No love, PS 3, PSP, RPG, Video Game History, Video games, Wii, Xbox 360
6 Comments
The Knowable and Unknowable Futures of Open World and Sandbox Games
Nowadays, an open world is almost a must, or what Michel Callon (1986) has called an obligatory point of passage, when it comes to designing an RPG. For example, Mass Effect, Dragon Age, Assassin’s Creed, and Fallout all possess a … Continue reading
Posted in Criticism, Erik Bigras
Tagged Darklands, Game Mechanics, Jacques Derrida, Michel Callon, Michel Foucault, Open World, Pirates!, Sandbox, Starflight, Story, Temporality, Video Game History, Video games
6 Comments
Troll Shit Rolls Downhill -or- Game Experience May Differ During Online Play
By Gaines “This is some really petty bullshit.” [Sounds of gunfire]. “Why? Why would you do this?” [Sounds of gunfire]. I open my phone and deposit my cash in my bank account because that’s something you do in the middle … Continue reading
Posted in Criticism, Gaines Hubbell
Tagged Alexander Galloway, Definition of video game, Eric Zimmerman, Gaines Hubbell, Game Mechanics, Game studies, Grand Theft Auto Online, Grand Theft Auto V, GTA 5, GTA Online, Ian Bogost, Katie Salen, Kenneth Burke, Trolling, Video game, Video games
Comments Off on Troll Shit Rolls Downhill -or- Game Experience May Differ During Online Play
The Trials of Wilsted Kerman
By Gaines Wilsted Kerman is the hero of Kerbin. Wilsted Kerman was a victim of a youthful, exuberant, and careless Kerbin space program, the Kerbin National Aeronautics and Space Administration (KNASA), which having finally discovered the combination of fuel, lift, … Continue reading
Posted in Criticism, Gaines Hubbell
Tagged Ernst Cassirer, Janet Murray, Kerbal Space Program, Marie-Laure Ryan, Myth, Story
1 Comment
Nuances of Satire: Falling into GTA V’s Biopolitical Trap
By Erik and Gaines Ever since Grand Theft Auto V’s (GTA 5) release, there have been a series of blog posts concerning the deviant and aberrant behavior one can engage in within the game. Topics of discussion have ranged from … Continue reading →