Monthly Archives: December 2013

Critics Speak a Language and It Speaks Us

Laura Parker argued recently that BioShock Infinite made it clear, at least among critics, that a video game can be art, and Chris Suellentrop responded with a defense of the vibrant state of video game criticism in 2013. For what … Continue reading

Posted in Criticism, Gaines Hubbell | Tagged , , , , , , , , , , , , , | 5 Comments

Erik on Hiatus until January

With the holiday season upon us, I won’t have a chance to post much. I live in Eastern Ontario, while my family lives in Western Québec, which means that I end up doing a lot of traveling during this time … Continue reading

Posted in Announcements, Erik Bigras | 1 Comment

Minecraft and the Castle of Uncomfortable Contraptions

Efficiency is a word that’s often hailed as that special thing everyone should try to achieve. When I teach technology-related classes, efficiency is a word tossed around by most undergrads when we ask them about the characteristics of technological systems. … Continue reading

Posted in Criticism, Erik Bigras | Tagged , , , , , , , , , , , , | 6 Comments

Not Another Year: VGX

This weekend’s VGX (the Spike TV Video Game awards show with special guest, the letter X) was a new high in the ongoing television pursuit of alienating video game players. Most years, I tuned in to see what won and … Continue reading

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The ESRB Isn’t There for Us

Some weeks ago, Gaines and I wrote about GTA 5 in what would become our most popular post. Among the comments, a particular trend began to emerge, namely invoking the ESRB as a method of parental control. It’s that particular … Continue reading

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