Shadowrun Unlimited

When I owned a Sega Genesis, I used to play Shadowrun until my eyes bled. I loved the world’s lore and the quirky feel of the game. When Shadowrun Returns was released, I, of course, jumped on it and enjoyed it quite a bit. However, I was left longing for the free-form adventuring found in the older game.

I started playing Shadowrun Returns again recently, though this time I’ve been using the Shadowrun Unlimited community mod available through Steam Workshop. After the opening sequence, I was outside Stoker’s Coffin Motel. When I got my first job, it was from Gunderson. My first cleanup job was at the Jackal Lantern.

Shadowrun Unlimited seems to offer the same kind of gameplay as the Sega Genesis classic. It also offers many nods to the older game while doing it’s own thing. I think I’ll be playing Shadowrun again for a good long while.

I haven’t seen a dragon yet, but that shouldn’t be long. After all, as one of my friends once said, the whole point of Shadowrun is to walk up to a dragon, stare it down, and then shoot it in the face.

I’m home.

About Erik Bigras

Erik Bigras is an independent scholar. He studied as a PhD Candidate in the Department of Science and Technology Studies at Rensselaer Polytechnic Institute. He graduated with a BA in Anthropology (2009) from the University of Prince Edward Island (Canada) where he focused on the creation of subjectivities through digital media. He's been playing video games since the mid-1980s, but expanded his gaming interest to table-top RPGs in the early 2010s.
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1 Response to Shadowrun Unlimited

  1. Lee DeCoske says:

    Your review is spot on I just got turned onto Unlimited but couldn’t figure out where Jackals Lantern was for the mission you mention… now I realize Stokers is the rest spot… whew thanks been running all over for hours except there LoL.

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