We’re back for another Always in Alpha Podcast to talk about Titanfall and its hype–just in time for you to listen before Titanfall comes out on Xbox 360.
Alternative link: https://higherlevelgamer.files.wordpress.com/2014/03/titanfall-and-hype.mp3
Edited by Gaines Hubbell.
References and links:
IGN Review (which is now showing a blank page for us?) http://www.ign.com/articles/2014/03/10/titanfall-review-2;
Amini, T. (2014, February 17). The Titanfall hype, explained. Kotaku. Retrieved from http://kotaku.com/the-titanfall-hype-explained-1524388082
McWhertor, M. & Kuchera, B. (2014, February 12). What makes Titanfall exciting?–Polygon Friends List [podcast]. Polygon. Retrieved from http://podbay.fm/show/718996373/e/1392234311?autostart=1
Sicart, M. (2008). Defining game mechanics. Game Studies: The International Journal of Computer Game Research, 8(2). Retrieved from http://gamestudies.org/0802/articles/sicart
Yin-Poole, W. (2014, March 17). Titanfall boosts Xbox One sales by 96 percent in the UK. Eurogamer. Retrieved from http://www.eurogamer.net/articles/2014-03-17-titanfall-boosts-xbox-one-sales-by-96-per-cent-in-the-uk
Epstein, Z. (2014, March 10). Insider claims Titanfall has already helped sell 1 million Xbox One consoles. Retrieved from http://bgr.com/2014/03/10/xbox-one-sales-titanfall-launch/
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