Monthly Archives: June 2014

A Hook to Grapple With: Transcending Environments with Vertical Accessibility

This E3 is the first time that I’ve paid close attention to the whole spectacle. I’ve only been playing games on a console for a few years now and didn’t really understand how watching game trailers could be exciting. I … Continue reading

Posted in Criticism, Nick Hanford | Tagged , , , , , , , , , , , , , , | 1 Comment

A Week with Watch Dogs

As I’ve spent more time with them, the cities that I have lived in or frequented have often slowly shrunk as I got to understand them better. As I knew where I was based on a landmark or could quickly … Continue reading

Posted in Criticism, Nick Hanford | Tagged , , , , , , , | 2 Comments

Child of Light, Children, and Authorship

I bought Watch_Dogs this week. I played it. It’s a game. I have to admit that while I was playing Watch_Dogs this week, I was thinking about a different Ubisoft game. I wanted to finish my new game+ on Child … Continue reading

Posted in Criticism, Gaines Hubbell | Tagged , , , , , , , , , , , , | 1 Comment