Category Archives: Erik Bigras

A Simulated Retrospective, Part 4: Space

Welcome to the fourth and final part of this Higher Level Gamer Critical Retrospective! For these Retrospectives, I’ll take a broad approach to examine some of the tropes of particular game genres, their historical contexts, provide some examples, as well … Continue reading

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A Simulated Retrospective, Part 3: Submarines

Welcome to Part 3 of this Higher Level Gamer Critical Retrospective! For these Retrospectives, I’ll take a broad approach to examine some of the tropes of particular game genres, their historical contexts, provide some examples, as well as explore why … Continue reading

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A JRPG I Can Get Behind!

So a few weeks ago, I wrote about how I first grew up, then fell out of love, with JRPGs. However, I just found out about Turn Based Battle over at Armor Games. It’s a fun little parody that, I … Continue reading

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A Simulated Retrospective, Part 2: The Old West

Welcome to Part 2 of this Higher Level Gamer Critical Retrospective! For these Retrospectives, I’ll take a broad approach to examine some of the tropes of particular game genres, their historical contexts, provide some examples, as well as explore why … Continue reading

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A Simulated Retrospective, Part 1: Pirates

Welcome to a Higher Level Gamer Critical Retrospective! Retrospectives can take many forms: some focus on a single franchise while others take a more expansive approach. For these retrospectives, I’ll be taking the latter approach. These retrospectives aren’t meant to … Continue reading

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BoRT: Why Starflight Changed the Way I Game

One of the things that I was alluding to last week was that I “grew up” playing role-playing games (RPGs). I was still a young kid in the 1980s, so I missed out on the Ultima and Wizardry franchises. Back … Continue reading

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The Knowable and Unknowable Futures of Open World and Sandbox Games

Nowadays, an open world is almost a must, or what Michel Callon (1986) has called an obligatory point of passage, when it comes to designing an RPG. For example, Mass Effect, Dragon Age, Assassin’s Creed, and Fallout all possess a … Continue reading

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Kickstarting your Dissertation?

Those of us who are in academia are aware of the diminishing funding opportunities offered. This is especially true if you’re studying a topic that is on the fringe of what is considered “popular” research. I know I’ve been having … Continue reading

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From the Pilot’s to the Captain’s Chair

“It’s like Dwarf Fortress, but in space!” was my first thought when Gaines explained the game to me. It turns out that I was mostly wrong. As of yet, Kerbal Space Program (KSP) doesn’t possess the same depth of complexity … Continue reading

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Nuances of Satire: Falling into GTA V’s Biopolitical Trap

By Erik and Gaines Ever since Grand Theft Auto V’s (GTA 5) release, there have been a series of blog posts concerning the deviant and aberrant behavior one can engage in within the game. Topics of discussion have ranged from … Continue reading

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