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Category Archives: Gaines Hubbell
Critics Speak a Language and It Speaks Us
Laura Parker argued recently that BioShock Infinite made it clear, at least among critics, that a video game can be art, and Chris Suellentrop responded with a defense of the vibrant state of video game criticism in 2013. For what … Continue reading
Not Another Year: VGX
This weekend’s VGX (the Spike TV Video Game awards show with special guest, the letter X) was a new high in the ongoing television pursuit of alienating video game players. Most years, I tuned in to see what won and … Continue reading
Posted in Criticism, Gaines Hubbell
Tagged A bag of Doritos, Game Developers Choice Awards, Game Developers Conference, GDC, Geoff Keighley, Joe McHale, Oscars, SAG, Spike, Spike TV, Spike Video Game Awards, VGA, VGAs, VGX, Viacom, video game awards
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An Error Has Occurred in the Following Launch
An error has occurred in the following application. (CE-34878-0) Battlefield 4 TM Reporting this error to Sony Computer Entertainment helps improve PS4 hardware, software, and services. This report might include personal information. To send the report, carefully read the [About … Continue reading
Posted in Criticism, Gaines Hubbell
Tagged Battlefield 4, EA, Electronic Arts, Launch day, marketing, nostalgia, Object-oriented design, organization communication, Playstation, Playstation 4, software design, software development, Sony, Sony Computer Entertainment
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PCA/ACA Panel Presentation at Chicago in April
Laquana Cooke, Jason Coley, Stephanie Jennings, and I will be in Chicago for PCA/ACA Conference in April. We’re doing a panel together, talking about how agency and identity are accessed and established by the various roles available players in video games. Joshua … Continue reading
Posted in Announcements, Gaines Hubbell, Nick Hanford, Stephanie Jennings
Tagged agency, conference, Gaines Hubbell, identity, Nick Hanford, panel, PCA, PCA/ACA, player-character, Stephanie Jennings
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The Wolf Among Us: A Gaines, Nick, and Stephanie Review
So, what’s the deal with The Wolf Among Us? Well, I’m only just now getting around to playing through The Walking Dead, so I called in some reinforcements on this one: Stephanie and I did two play-throughs together, and Nick … Continue reading
360 No Scope Corny Shoot: The 7th Generation of Games
By Gaines So, Critical-distance.com does a segment called Blogs of the Round Table (BoRT), which I like because it often pulls the occasionally disparate communities of video games bloggers together around a single topic, building the community, and it has … Continue reading
Posted in Criticism, Gaines Hubbell
Tagged 7th Generation, Blogs of the Round Table, BoRT, Dubstep, Gaines Hubbell, Indie games, Mass Effect, Mass Effect 3, Nintendo DS, No love, PS 3, PSP, RPG, Video Game History, Video games, Wii, Xbox 360
6 Comments
Troll Shit Rolls Downhill -or- Game Experience May Differ During Online Play
By Gaines “This is some really petty bullshit.” [Sounds of gunfire]. “Why? Why would you do this?” [Sounds of gunfire]. I open my phone and deposit my cash in my bank account because that’s something you do in the middle … Continue reading
Posted in Criticism, Gaines Hubbell
Tagged Alexander Galloway, Definition of video game, Eric Zimmerman, Gaines Hubbell, Game Mechanics, Game studies, Grand Theft Auto Online, Grand Theft Auto V, GTA 5, GTA Online, Ian Bogost, Katie Salen, Kenneth Burke, Trolling, Video game, Video games
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The Trials of Wilsted Kerman
By Gaines Wilsted Kerman is the hero of Kerbin. Wilsted Kerman was a victim of a youthful, exuberant, and careless Kerbin space program, the Kerbin National Aeronautics and Space Administration (KNASA), which having finally discovered the combination of fuel, lift, … Continue reading
Posted in Criticism, Gaines Hubbell
Tagged Ernst Cassirer, Janet Murray, Kerbal Space Program, Marie-Laure Ryan, Myth, Story
1 Comment
Nuances of Satire: Falling into GTA V’s Biopolitical Trap
By Erik and Gaines Ever since Grand Theft Auto V’s (GTA 5) release, there have been a series of blog posts concerning the deviant and aberrant behavior one can engage in within the game. Topics of discussion have ranged from … Continue reading →