Category Archives: Nick Hanford

Framing Meaning through Play – or – Everybody’s Gone to Film School

*Minor spoilers for Everybody’s Gone to the Rapture to follow, I think.* The perfect shot is a powerful thing ­– not only in communicating pleasure and meaning to a viewer, but also in the feelings it can engender within its … Continue reading

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Fun Possibilities

When I sit down to produce a singular piece of writing, I generally do a few things to spark creativity and get the ball rolling. I generally search Google Scholar, Critical Distance and my own library for things that might … Continue reading

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Hype and Nostalgia: Gaming’s Memory Flows

It took me about four hours to find out that double-clicking made Manny Calavera move faster, running instead of the slow walk I had gotten used to. The game had changed there, in an instant, to something much different. The … Continue reading

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Criticism and Habits: My Fear of Never Alone

Every Wednesday in high school I went out to do community service that the campus ministry of my Catholic high school facilitated. We would go to nursing homes, care facilities, and homeless shelters, work for a few hours, and return … Continue reading

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Sports Games and Remediation

Brendan Keogh wrote a wonderful article for Reverse Shot on the visual workings of FIFA ’14 and it’s really cool. As someone who plays a ton of different sports games, I’m always excited to see new critical engagements with the … Continue reading

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First anniversary: What we’ve learned

For Higher Level Gamer’s one year anniversary, I thought we’d share what we learned while writing for HLG this past year. So, what follows is the result of us sharing what we’ve learned in a google document dialogue for the … Continue reading

Posted in Candice Lanius, Critical Retrospectives, Erik Bigras, Gaines Hubbell, Laquana Cooke, Nick Hanford, Stephanie Jennings | Tagged , , , , , , , , , ,

A Hook to Grapple With: Transcending Environments with Vertical Accessibility

This E3 is the first time that I’ve paid close attention to the whole spectacle. I’ve only been playing games on a console for a few years now and didn’t really understand how watching game trailers could be exciting. I … Continue reading

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