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Category Archives: Nick Hanford
Always in Alpha Podcast, Ep. 1: Twitch Plays Pokemon and Genre
We’ve recorded a podcast! Laquana Cooke, Nick Hanford, Candice Lanius, and myself sat down at Finnbar’s, our local pub last week. This is the first of two or three podcasts that came out of that conversation. Laquana had to leave … Continue reading
Posted in Candice Lanius, Criticism, Gaines Hubbell, Laquana Cooke, Nick Hanford, Podcasts
Tagged Aardse, audience, Audience expectation, Black identity, Borderlands 2, Candice Lanius, Diablo 3, Freud, Gaines Hubbell, Gender, Genre, Institution, Kenneth Burke, Kill Screen, Laquana Cooke, Nick Hanford, Play, Players, Podcast, Pokemon, Polygon, Race, Representation, Text, Twitch, Twitch Plays, Twitch Plays Pokemon, Twitch Plays Pokemon Plays Tetris, Uncanny, Uncanny Valley
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On Gaming Audiences: Players, Personas, and Perceptions
With “Twitch Plays Pokemon” coming to a close (or at least it’s first playthrough), I think it’s a good time to talk about the audiences of games. There is something interesting happening on Twitch with this and its counterparts – … Continue reading
Posted in Criticism, Nick Hanford
Tagged audience, Bioshock, BioShock Infinite, Call of Duty, Call of Duty: Ghosts, CoD: Ghosts, game criticism, Ghosts, Irrational, Irrational Games, rhetorical audience, rhetorical criticism, Twitch Plays Pokemon
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The Wolf Among Us, Episode 2: A Nick, Gaines, and Stephanie Review
From Nick: I’ve been thinking about games recently through the lens of Objective Game Reviews and their ridiculous idea of objectivity’s applicability to games, so I’d like to start with an objective game review of The Wolf Among Us, Episode … Continue reading
PCA/ACA Panel Presentation at Chicago in April
Laquana Cooke, Jason Coley, Stephanie Jennings, and I will be in Chicago for PCA/ACA Conference in April. We’re doing a panel together, talking about how agency and identity are accessed and established by the various roles available players in video games. Joshua … Continue reading
Posted in Announcements, Gaines Hubbell, Nick Hanford, Stephanie Jennings
Tagged agency, conference, Gaines Hubbell, identity, Nick Hanford, panel, PCA, PCA/ACA, player-character, Stephanie Jennings
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The Wolf Among Us: A Gaines, Nick, and Stephanie Review
So, what’s the deal with The Wolf Among Us? Well, I’m only just now getting around to playing through The Walking Dead, so I called in some reinforcements on this one: Stephanie and I did two play-throughs together, and Nick … Continue reading