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Category Archives: Stephanie Jennings
First anniversary: What we’ve learned
For Higher Level Gamer’s one year anniversary, I thought we’d share what we learned while writing for HLG this past year. So, what follows is the result of us sharing what we’ve learned in a google document dialogue for the … Continue reading
Posted in Candice Lanius, Critical Retrospectives, Erik Bigras, Gaines Hubbell, Laquana Cooke, Nick Hanford, Stephanie Jennings
Tagged anniversary, blogging, co-authoring, confidence, how to, podcasting, rants, weekly content, writing, writing for a broad audience, writing process
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The Wolf Among Us, Episode 2: A Nick, Gaines, and Stephanie Review
From Nick: I’ve been thinking about games recently through the lens of Objective Game Reviews and their ridiculous idea of objectivity’s applicability to games, so I’d like to start with an objective game review of The Wolf Among Us, Episode … Continue reading
PCA/ACA Panel Presentation at Chicago in April
Laquana Cooke, Jason Coley, Stephanie Jennings, and I will be in Chicago for PCA/ACA Conference in April. We’re doing a panel together, talking about how agency and identity are accessed and established by the various roles available players in video games. Joshua … Continue reading
Posted in Announcements, Gaines Hubbell, Nick Hanford, Stephanie Jennings
Tagged agency, conference, Gaines Hubbell, identity, Nick Hanford, panel, PCA, PCA/ACA, player-character, Stephanie Jennings
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The Wolf Among Us: A Gaines, Nick, and Stephanie Review
So, what’s the deal with The Wolf Among Us? Well, I’m only just now getting around to playing through The Walking Dead, so I called in some reinforcements on this one: Stephanie and I did two play-throughs together, and Nick … Continue reading