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Tag Archives: Biopolitics
DayZ of Indifference: Fighting Against the Injustice Engine
I hadn’t meant to be talking about DayZ this week, but after reading Jason’s post, I just couldn’t resist. As with many of us, I’ve been familiar with the ArmA II mod for a while now. I found it interesting … Continue reading
Posted in Criticism, Erik Bigras
Tagged 7 Days to Die, ArmA 2, ArmA II, Biopolitics, Bohemia Interactive, Dayz, DayZ Standalone, Doom, Indifference, Injustice engine, Minecraft, Mods, Player interaction, Rust, Sandbox, Steam, Survival, Video games
2 Comments
Nuances of Satire: Falling into GTA V’s Biopolitical Trap
By Erik and Gaines Ever since Grand Theft Auto V’s (GTA 5) release, there have been a series of blog posts concerning the deviant and aberrant behavior one can engage in within the game. Topics of discussion have ranged from … Continue reading
Posted in Criticism, Erik Bigras, Gaines Hubbell
Tagged Biopolitics, Comment Culture, Erik Bigras, Feminism, Foucault, Gaines Hubbell, Grand Theft Auto V, GTA 5, Parody, Satire
35 Comments
“We Just Want to Make Good Games.”
I’ve been writing a lot for I Search for Traps lately, but through my discussions of table-top RPGs I’ve come across an old question that I’ve encountered when I was studying the world of video games: What is a good game? … Continue reading →