Tag Archives: Biopolitics

“We Just Want to Make Good Games.”

I’ve been writing a lot for I Search for Traps lately, but through my discussions of table-top RPGs I’ve come across an old question that I’ve encountered when I was studying the world of video games: What is a good game? … Continue reading

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DayZ of Indifference: Fighting Against the Injustice Engine

I hadn’t meant to be talking about DayZ this week, but after reading Jason’s post, I just couldn’t resist. As with many of us, I’ve been familiar with the ArmA II mod for a while now. I found it interesting … Continue reading

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Fate of the World: An Epistemological Review

My work leads me to discover some very strange games. After Bronkie the Bronchiasaurus, I’d like to offer you another epistemological review of one such games. By epistemological, I mean that I won’t necessarily be following the traditional formalisms of … Continue reading

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Nuances of Satire: Falling into GTA V’s Biopolitical Trap

By Erik and Gaines Ever since Grand Theft Auto V’s (GTA 5) release, there have been a series of blog posts concerning the deviant and aberrant behavior one can engage in within the game. Topics of discussion have ranged from … Continue reading

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