Tag Archives: Comment Culture

“We Just Want to Make Good Games.”

I’ve been writing a lot for I Search for Traps lately, but through my discussions of table-top RPGs I’ve come across an old question that I’ve encountered when I was studying the world of video games: What is a good game? … Continue reading

Posted in Criticism, Erik Bigras | Tagged , , , , , , , , , , , , ,

Extremism as a Narrative Device

Playing DayZ has allowed me to reflect on extremism a little bit. DayZ appears to be a game that fosters a plethora of extremes: one is either an extremist bad guy (I’ll kill everyone!), an extremist good guy (I’ll kill … Continue reading

Posted in Criticism, Erik Bigras | Tagged , , , , , , , , , , , , , , , , , , , , , , | 3 Comments

Nuances of Satire: Falling into GTA V’s Biopolitical Trap

By Erik and Gaines Ever since Grand Theft Auto V’s (GTA 5) release, there have been a series of blog posts concerning the deviant and aberrant behavior one can engage in within the game. Topics of discussion have ranged from … Continue reading

Posted in Criticism, Erik Bigras, Gaines Hubbell | Tagged , , , , , , , , , | 35 Comments