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Tag Archives: Dragon Age: Inquisition
In Search of Transformative Encounters
Over the course of the last couple of years, I’ve slowly drifted away from video games in favour of table-top RPGs. That trend probably started a few years ago when Gaines and I played TTRPGs weekly with a group of … Continue reading →
Posted in Criticism, Erik Bigras
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Tagged Dragon Age: Inquisition, Dungeons and Dragons, Game design, Mass Effect, Mass Effect 2, Narrative, Open World, Role-Playing, RPG, Sandbox, Twilight: 2000, Video Game Writing
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