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Tag Archives: Feminism
A Simulated Retrospective, Part 2: The Old West
Welcome to Part 2 of this Higher Level Gamer Critical Retrospective! For these Retrospectives, I’ll take a broad approach to examine some of the tropes of particular game genres, their historical contexts, provide some examples, as well as explore why … Continue reading
Posted in Critical Retrospectives, Erik Bigras
Tagged American Indians, Bound in Blood, Call of Juarez, Duel, Feminism, First Nations, Foucault, Game Mechanics, Gun, Gunslinger, Indians, Mad Dog McCree, Man with No Name, Michel Foucault, Native Americans, Old West, Open World, pistolero, Red Dead Redemption, Revisionism, Revisionist Western, Sergio Leone, Six-shooter, Spaghetti Western, Story, Video Game History, Video games, Western
3 Comments
A Simulated Retrospective, Part 1: Pirates
Welcome to a Higher Level Gamer Critical Retrospective! Retrospectives can take many forms: some focus on a single franchise while others take a more expansive approach. For these retrospectives, I’ll be taking the latter approach. These retrospectives aren’t meant to … Continue reading
Posted in Critical Retrospectives, Erik Bigras
Tagged Assassin's Creed 4, Black Flag, Bruno Latour, Edward Saïd, Errol Flynn, Feminism, Game Mechanics, Gender, Higher Level Gamer Critical Retrospective, Hollywood pirates, Open World, Pirate simulation, Pirates!, Sandbox, Sea Dogs, Sid Meier's Pirates!, Simulations, Thomas Hobbes, Uncharted Waters, Video Game History, Video games
4 Comments
Nuances of Satire: Falling into GTA V’s Biopolitical Trap
By Erik and Gaines Ever since Grand Theft Auto V’s (GTA 5) release, there have been a series of blog posts concerning the deviant and aberrant behavior one can engage in within the game. Topics of discussion have ranged from … Continue reading
Posted in Criticism, Erik Bigras, Gaines Hubbell
Tagged Biopolitics, Comment Culture, Erik Bigras, Feminism, Foucault, Gaines Hubbell, Grand Theft Auto V, GTA 5, Parody, Satire
35 Comments
“We Just Want to Make Good Games.”
I’ve been writing a lot for I Search for Traps lately, but through my discussions of table-top RPGs I’ve come across an old question that I’ve encountered when I was studying the world of video games: What is a good game? … Continue reading →