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Tag Archives: game mechanic
Always in Alpha Podcast, Ep. 2: Titanfall and Hype
We’re back for another Always in Alpha Podcast to talk about Titanfall and its hype–just in time for you to listen before Titanfall comes out on Xbox 360. Streaming:
Posted in Candice Lanius, Criticism, Gaines Hubbell, Laquana Cooke, Nick Hanford, Podcasts, Reviews
Tagged amount of content, content, critic, critic-journalist, criticism, FPS, game mechanic, genre expectations, hype, journalism, journalist, Kotaku, Miguel Sicart, Podcast, Polygon, Titanfall, Xbox One
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