Tag Archives: GTA 5

Arguing for the Adoption of Persistent Time in Video Games: Part 2 Building a House, Making a Home

In the first  of this two-part article, I outlined my thoughts on how persistent time can provide a new paradigm for permadeath in video games.  In games like DayZ Standalone (Bohemia Interactive, 2013) and Rust  (Facepunch Studios, 2013), hazardous environments … Continue reading

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Troll Shit Rolls Downhill -or- Game Experience May Differ During Online Play

By Gaines “This is some really petty bullshit.” [Sounds of gunfire]. “Why? Why would you do this?” [Sounds of gunfire]. I open my phone and deposit my cash in my bank account because that’s something you do in the middle … Continue reading

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Nuances of Satire: Falling into GTA V’s Biopolitical Trap

By Erik and Gaines Ever since Grand Theft Auto V’s (GTA 5) release, there have been a series of blog posts concerning the deviant and aberrant behavior one can engage in within the game. Topics of discussion have ranged from … Continue reading

Posted in Criticism, Erik Bigras, Gaines Hubbell | Tagged , , , , , , , , , | 35 Comments