Tag Archives: Mass Effect 3

Dialogue Options: Where’s the Rhetoric?

Last year, Stephen Beirne pointed out the way dialogue in video games is treated as an obstacle—not a part of gameplay. Beirne’s right. But, I’m going to look at why Beirne’s right, particularly for games with dialogue menus. Simulation is … Continue reading

Posted in Criticism, Gaines Hubbell | Tagged , , , , , , , , , , , , , , , , , | 3 Comments

360 No Scope Corny Shoot: The 7th Generation of Games

By Gaines So, Critical-distance.com does a segment called Blogs of the Round Table (BoRT), which I like because it often pulls the occasionally disparate communities of video games bloggers together around a single topic, building the community, and it has … Continue reading

Posted in Criticism, Gaines Hubbell | Tagged , , , , , , , , , , , , , , , , | 6 Comments