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Tag Archives: Player Choice
Framing Meaning through Play – or – Everybody’s Gone to Film School
*Minor spoilers for Everybody’s Gone to the Rapture to follow, I think.* The perfect shot is a powerful thing – not only in communicating pleasure and meaning to a viewer, but also in the feelings it can engender within its … Continue reading
Posted in Criticism, Nick Hanford
Tagged Everybody's Gone to the Rapture, Film theory, games criticism, Player Choice, The Chinese Room
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