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Tag Archives: Rust
A Vulnerable Retrospective: Desolation Games
Welcome to a Higher Level Gamer Critical Retrospective! Retrospectives can take many forms: some focus on a single franchise while others are more expansive. For these retrospectives, I’ll be taking the latter approach. These retrospectives aren’t meant to be best-of … Continue reading
Posted in Critical Retrospectives, Erik Bigras
Tagged 7 Days to Die, Affect, Choice, D&D, Dark Sun, Dayz, Despair, Dune, Emotions, Emptiness, Fallout, Game design, Game Mechanics, Guilt, Kenshi, Loneliness, MechWarrior, New Vegas, Open World, Remorse, Rust, SEAL Team, Story, Twilight: 2000, Video Game History, Video games
3 Comments
DayZ of Indifference: Fighting Against the Injustice Engine
I hadn’t meant to be talking about DayZ this week, but after reading Jason’s post, I just couldn’t resist. As with many of us, I’ve been familiar with the ArmA II mod for a while now. I found it interesting … Continue reading
Posted in Criticism, Erik Bigras
Tagged 7 Days to Die, ArmA 2, ArmA II, Biopolitics, Bohemia Interactive, Dayz, DayZ Standalone, Doom, Indifference, Injustice engine, Minecraft, Mods, Player interaction, Rust, Sandbox, Steam, Survival, Video games
2 Comments
Arguing for the Adoption of Persistent Time in Video Games: Part 1 Rally around the Family
I’m a big fan of DayZ YouTube videos. Although I’ve never played the game (not sure if I have the patience for it), these videos demonstrate the game’s outstanding faculty for emergent narratives: My chart toppers include vehicle ambushes and … Continue reading
Posted in Criticism, Jason Coley
Tagged altruism, building a house, construction, control multiple characters, crafting, Dayz, death, environment, Everquest Next, family, game, games, grow old and die, habitat, hazardous environment, history of player interaction, kinship, making a home, maslow’s hierarchy of needs, massively multiple online, mmo, permadeath, permanent, persistent time, progeny, rally around the family, Rust, scavenging, State of Decay, time, Video game
2 Comments